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### Euclidean distance

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ARTICLE ORIGINS Euclidean distance
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{{Use American English|date = February 2019}}{{Short description|conventional distance in mathematics and physics}}{{Use mdy dates|date = February 2019}}(File:Euclidean distance 3d 2 cropped.png|thumb|upright=1.5|Illustration for n=3, repeated application of the Pythagorean theorem yields the formula)In mathematics, the Euclidean distance or Euclidean metric is the "ordinary" straight-line distance between two points in Euclidean space. With this distance, Euclidean space becomes a metric space. The associated norm is called the Euclidean norm. Older literature refers to the metric as the Pythagorean metric. A generalized term for the Euclidean norm is the L2 norm or L2 distance.

## Definition

The Euclidean distance between points p and q is the length of the line segment connecting them (overline{mathbf{p}mathbf{q}}).In Cartesian coordinates, if p = (p1, p2,..., p'n) and q = (q1, q2,..., q'n) are two points in Euclidean n-space, then the distance (d) from p to q, or from q to p is given by the Pythagorean formula:{{citation|pages=170-171|first=Howard|last=Anton|title=Elementary Linear Algebra|edition=7th|year=1994|publisher=John Wiley & Sons|isbn=978-0-471-58742-2}}{{NumBlk|:|begin{align}d(mathbf{p},mathbf{q}) = d(mathbf{q},mathbf{p}) & = sqrt{(q_1-p_1)^2 + (q_2-p_2)^2 + cdots + (q_n-p_n)^2} [8pt]& = sqrt{sum_{i=1}^n (q_i-p_i)^2}.end{align}|{{EquationRef|1}}}}The position of a point in a Euclidean n-space is a Euclidean vector. So, p and q may be represented as Euclidean vectors, starting from the origin of the space (initial point) with their tips (terminal points) ending at the two points. The Euclidean norm, or Euclidean length, or magnitude of a vector measures the length of the vector:
left| mathbf{p} right| = sqrt{p_1^2+p_2^2+cdots +p_n^2} = sqrt{mathbf{p}cdotmathbf{p}} ,
where the last expression involves the dot product.Describing a vector as a directed line segment from the origin of the Euclidean space (vector tail), to a point in that space (vector tip), its length is actually the distance from its tail to its tip. The Euclidean norm of a vector is seen to be just the Euclidean distance between its tail and its tip.The relationship between points p and q may involve a direction (for example, from p to q), so when it does, this relationship can itself be represented by a vector, given by
mathbf{q} - mathbf{p} = (q_1-p_1, q_2-p_2, cdots, q_n-p_n).
In a two- or three-dimensional space (n = 2, 3), this can be visually represented as an arrow from p to q. In any space it can be regarded as the position of q relative to p. It may also be called a displacement vector if p and q represent two positions of some moving point. The Euclidean distance between p and q is just the Euclidean length of this displacement vector:{{NumBlk|:| left| mathbf{q} - mathbf{p} right| = sqrt{(mathbf{q}-mathbf{p})cdot(mathbf{q}-mathbf{p})} .|{{EquationRef|2}}}}which is equivalent to equation 1, and also to:
left| mathbf{q} - mathbf{p} right| = sqrt{ left| mathbf{p} right|^2 + left| mathbf{q} right| ^2 - 2 mathbf{p}cdotmathbf{q}} .

### One dimension

In the context of Euclidean geometry, a metric is established in one dimension by fixing two points on a line, and choosing one to be the origin. The length of the line segment between these points defines the unit of distance and the direction from the origin to the second point is defined as the positive direction. This line segment may be translated along the line to build longer segments whose lengths correspond to multiples of the unit distance. In this manner real numbers can be associated to points on the line (as the distance from the origin to the point) and these are the Cartesian coordinates of the points on what may now be called the real line. As an alternate way to establish the metric, instead of choosing two points on the line, choose one point to be the origin, a unit of length and a direction along the line to call positive. The second point is then uniquely determined as the point on the line that is at a distance of one positive unit from the origin.The distance between any two points on the real line is the absolute value of the numerical difference of their coordinates. It is common to identify the name of a point with its Cartesian coordinate. Thus if p and q are two points on the real line, then the distance between them is given by:
sqrt{(q-p)^2} = |q-p|.
In one dimension, there is a single homogeneous, translation-invariant metric (in other words, a distance that is induced by a norm), up to a scale factor of length, which is the Euclidean distance. In higher dimensions there are other possible norms.

### Two dimensions

(file:Euclidean distance 2d.svg|thumb|right|Euclidean distance in R2) In the Euclidean plane, if p = (p1, p2) and q = (q1, q2) then the distance is given by
d(mathbf{p},mathbf{q})=sqrt{(q_1-p_1)^2 + (q_2-p_2)^2}.
This is equivalent to the Pythagorean theorem.Alternatively, it follows from ({{EquationRef|2}}) that if the polar coordinates of the point p are (r1, Î¸1) and those of q are (r2, Î¸2), then the distance between the points is
sqrt{r_1^2 + r_2^2 - 2 r_1 r_2 cos(theta_1 - theta_2)}.

### Three dimensions

In three-dimensional Euclidean space, the distance is
d(mathbf{p},mathbf{q}) = sqrt{(p_1 - q_1)^2 + (p_2 - q_2)^2+(p_3 - q_3)^2}.

### n dimensions

In general, for an n-dimensional space, the distance is
d(mathbf{p},mathbf{q}) = sqrt{(p_1- q_1)^2 + (p_2 - q_2)^2+cdots+(p_i - q_i)^2+cdots+(p_n - q_n)^2}.

### Squared Euclidean distance

The standard Euclidean distance can be squared in order to place progressively greater weight on objects that are farther apart. In this case, it is known as the squared Euclidean distance (SED), and the equation becomes
d^2(mathbf{p},mathbf{q}) = (p_1 - q_1)^2 + (p_2 - q_2)^2+cdots+(p_i - q_i)^2+cdots+(p_n - q_n)^2.
Squared Euclidean distance is of central importance in estimating parameters of statistical models, where it is used in the method of least squares, a standard approach to regression analysis.Squared Euclidean distance is not a metric, as it does not satisfy the triangle inequality. However, it is a more general notion of distance, namely a divergence (specifically a Bregman divergence), and can be used as a statistical distance. The Pythagorean theorem is simpler in terms of squared distance (since there is no square root); if mathbf{pq} perp mathbf{qr}, then:
d^2(mathbf{p}, mathbf{r}) = d^2(mathbf{p}, mathbf{q}) + d^2(mathbf{q}, mathbf{r}).
The SED is a smooth, strictly convex function of the two points, unlike the distance, which is not smooth when two points are equal and is not strictly convex (because it is linear). The SED is thus preferred in optimization theory, since it allows convex analysis to be used. Since squaring is a monotonic function of non-negative values, minimizing the SED is equivalent to minimizing the Euclidean distance, so the optimization problem is equivalent in terms of either, but easier to solve using the SED.In information geometry, the Pythagorean identity can be generalized from SED to other Bregman divergences, including relative entropy (Kullbackâ€“Leibler divergence), allowing generalized forms of least squares to be used to solve non-linear problems.The SED is also referred to as quadrance within the field of rational trigonometry.

## References

{{reflist}}

• BOOK, Elena, Deza, Michel Marie, Deza, 2009, Encyclopedia of Distances, 94, Springer,
• WEB,weblink Cluster analysis, March 2, 2011,

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