SUPPORT THE WORK

GetWiki

Tales of Xillia

ARTICLE SUBJECTS
aesthetics  →
being  →
complexity  →
database  →
enterprise  →
ethics  →
fiction  →
history  →
internet  →
knowledge  →
language  →
licensing  →
linux  →
logic  →
method  →
news  →
perception  →
philosophy  →
policy  →
purpose  →
religion  →
science  →
sociology  →
software  →
truth  →
unix  →
wiki  →
ARTICLE TYPES
essay  →
feed  →
help  →
system  →
wiki  →
ARTICLE ORIGINS
critical  →
discussion  →
forked  →
imported  →
original  →
Tales of Xillia
[ temporary import ]
please note:
- the content below is remote from Wikipedia
- it has been imported raw for GetWiki
{{Short description|2011 video game}}{{good article}}{{Use mdy dates|date=August 2014}}







factoids
Tales (video game series)>Tales|genre = Action role-playing game|modes = Single player, co-op multiplayer|platforms = PlayStation 3}}{{nihongo|Tales of Xillia|テイルズ オブ エクシリア|Teiruzu Obu Ekushiria|lead=yes}} is an action role-playing game released exclusively for the PlayStation 3. It is the thirteenth main installment of the Tales series and is developed by Namco Tales Studio with Namco Bandai Games as the publisher. The game was released in Japan on September 7, 2011, and was localized in North America and PAL region in August 2013. The game takes place in a fictional world called Rieze Maxia where humans and ethereal spirits live in harmony. It follows Jude Mathis and Milla Maxwell who elude government officials after sabotaging a weapon of mass destruction known as the Lance of Kresnik. The plot’s central theme is {{nihongo3|lit. “RPG of Unwavering Convictions“|揺るぎなき信念のRPG|Yuruginaki shinnen no RPG}}.Tales of Xillia{{’}}s reception in Japan was highly positive. At the time of its release in Japan, it was the most preordered Tales game in the series and sold half a million copies in a week, before eventually shipping over {{nowrap|1 million}} copies worldwide. The game also won awards from Sony and Famitsu. The English localization received positive reception for its battle system, neutral to positive reviews for its plot and characters, and criticism for the map designs. The sequel, Tales of Xillia 2, was released in November 2012 in Japan and in August 2014 in North America and PAL region.WEB,andriasang.com/con1p6/xillia2_promotions/," title="web.archive.org/web/20140802121917andriasang.com/con1p6/xillia2_promotions/,">web.archive.org/web/20140802121917andriasang.com/con1p6/xillia2_promotions/, August 2, 2014,andriasang.com/con1p6/xillia2_promotions/, Namco Bandai Details Tales of Xillia 2’s Promotional Plans, Anoop, Gantayat, June 27, 2012, Andriasang.com, May 5, 2013, live, WEB,ca.ign.com/articles/2014/04/22/tales-of-xillia-2-western-release-date-revealed, Tales of Xillia 2 Western Release Date Revealed, Daniel, Krupa, April 22, 2014, IGN, April 23, 2014, April 23, 2014,ca.ign.com/articles/2014/04/22/tales-of-xillia-2-western-release-date-revealed," title="archive.today/20140423113334ca.ign.com/articles/2014/04/22/tales-of-xillia-2-western-release-date-revealed,">archive.today/20140423113334ca.ign.com/articles/2014/04/22/tales-of-xillia-2-western-release-date-revealed, live,

Gameplay

Tales of Xillia consists primarily of two major areas: the field map and the battle screen. The field map is a realistically scaled 3D environment where the player character traverses and interacts with non-player characters, items, or mob avatars. On the field map, character interactions between the party can also be viewed in the form of a sketch story; these sketch stories are referred to as skits and consist of animated portraits and voice acting. When coming into contact with a mob avatar, the environment switches to the battle screen, a 3D representation of an area in which the player commands the characters in battles against the CPU-controlled mobs.(File:Xillia gameplay.png|left|thumb|Tales of Xillia uses the Dual Raid Linear Motion Battle System during battles. From left to right, the bottom screen displays the Linked Artes Gauge, character portraits and status, and the link supporting character.)During battle sequences, the game uses the Dual Raid Linear Motion Battle System, a variation of the Linear Motion Battle used in the Tales series.WEB,www.bandainamcogames.co.uk/product/tales-of-xillia/playstation-3#tab-description, Tales of Xillia official United Kingdom website, Namco Bandai Games, May 5, 2013,www.bandainamcogames.eu/product/tales-of-xillia/playstation-3," title="web.archive.org/web/20140802122219www.bandainamcogames.eu/product/tales-of-xillia/playstation-3,">web.archive.org/web/20140802122219www.bandainamcogames.eu/product/tales-of-xillia/playstation-3, August 2, 2014, live, Four characters from the party are chosen to battle and characters not controlled by a player are controlled by artificial intelligence with instructions set by the players beforehand. The enemy mob’s number, appearances, behavior, vary and are dependent on the mob’s avatar. Both sides’ objective is to deplete the other side’s health points (HP) using attacks and skills. When a party member’s health falls to zero, the party member faints until revived with items, by a healer, or resting at an inn on the field map; Mobs with zero HP disappear from the arena. Killing all the mobs will yield experience points, items, and allows the player to return to the field map. If all four participating party members are defeated, a game over will occur. Skill and attribute development is based on a system of orbs placed on the nodes of a hexagonal web called the Lilium Orb. When characters level up, they receive GP which can then be allocated to the orbs on the web in a uni-linear path. Each orb activated contains either a new skill or an attribute upgrade.Battles take place in real-time. Player actions include moving, dashing, standard attacks, and artes; artes are special attacks which consume “Technical Points” (TP), the in-game synonym for magic points. Dashing, standard attacks, and artes usage are also restricted by the “Assault Counter” (AC), a synonym for action points.Tutorial speech balloon: “Your AC (Assault Counter) shows the number of consecutive attacks you can use. [...] Artes consume both AC and TP (Technical Point) numbers. As long as you have AC and TP left, you can use attacks continuously.” Party members are able to link to each other to perform unified attacks called linked artes. While linked, the supporting partner provides unique abilities to the character, while also increasing the Linked Artes Gauge. When the Linked Artes Gauge is full, the player character can enter Over Limit which gives them immunity to stagger, unlimited AC, and allows them to use linked artes in succession.Tutorial speech balloon: “Once you have filled all five segments of the Linked Artes Gauge, use a linked arte to go into Over Limit! While in Over Limit, your AC number will not drop and enemy attacks do no stagger you. What’s more, you can use as many linked artes as you want!”

Plot

Two millennia ago, humans developed spyrix, a power source which absorbs spirits. In response, the spirit Maxwell gathered humans, who share a symbiotic relationship with spirits, onto an isolated land protected by a barrier; the isolated land became known as Rieze Maxia and the outer lands as Elympios. As spirits are needed to sustain nature, Maxwell waits for the day all humans on Elympios die off before dispelling the barrier.Maxwell: Two millennia ago, spyrix appeared in the world. Spirits Perished. Nature withered and died. Humans began following the path of annihilation. So I saved all the spirits and animals as I could, and I gathered humans born with the ability to produce mana. It was then I created Rieze Maxia and sealed them all inside it, to provide a haven from the spyrix. The world is an ark that must sail until Elympios falls. Twenty years prior to the present, an Elympion cruise ship becomes trapped in Rieze Maxia, eventually forming a terrorist group known as Exodus. Exodus works with the Elympios military to find a way to destroy the barrier. In the present era, Rieze Maxia is ruled by two countries called Rashugal and Auj Oule. While the two countries appear to live in harmony, they both initiate black operations in attempts to conquer the other in hopes of uniting Rieze Maxia as a single country.In the present, medical student Jude Mathis investigates a military research facility in order to search for his missing professor. There he witnesses a spyrix-powered weapon called the Lance of Kresnik absorb his professor. The military prep Jude as the next victim, but he is saved by Milla Maxwell, Maxwell’s successor. In response, the military activates the lance which absorbs Milla’s spirit companions forcing her and Jude to retreat.Event List (Secret of the Research Center): “She discovers the Lance of Kresnik, but the girl they defeated before has set a trap for them. Milla loses The Four Great Spirits, but thanks to their quick thinking, Milla and Jude are unharmed. Milla and Jude are able to escape the research center” Jude and Milla decide to confront Rashugal’s king who had endorsed the Lance’s creation. During their travel, they are joined by Alvin, Elize Lutus, Rowen J. Illbert and Leia Rolando. After Rashugal’s king is defeated, Exodus obtains and uses the Lance to temporarily disable the barrier protecting Rieze Maxia, allowing Elympios’ army to invade.Event List (Mounting Anxiety and The Mysterious Voice): “Through Milla’s disclosure that Rieze Maxia is covered by a grand arte known as the schism, our heroes learn that these mysterious soldiers come from a separate world named Elympios.” Assisted by Auj Oule’s king, Gaius, the party defeats Exodus at the cost of Milla’s life.Event List (An Intention): “Jude tries to stop Milla, who is hell-bent on using the Lance of Kresnik by herself. [...] The Lance of Kresnik repeals the arte. Milla is killed in the collapse of the Zenethra.“After mourning her death, Jude leads the party to meet Maxwell and attempts to persuade him to dispel the barrier and save Elympios.Event List (Freedom of Choose): “The party meets the real Maxwell at last on the Temporal Crossroads, the space that connects the human world to the spirit realm. Jude tells Maxwell that the schism should be destroyed. At this, Maxwell flies into a rage, believing that Jude is a traitor who would destroy Rieze Maxia.” Reunited with Milla, who has been reborn as a spirit, they convince Maxwell of their cause. However, Gaius and the spirit named Muzét seal Maxwell within the Lance of Kresnik, intent on sustaining the barrier until all spyrixs are destroyed; Maxwell sends the party to Elympios before he is completely subdued.Event List (Freedom of Choose): “Maxwell promises to dispel the schism, but he is prevented by Gaius and Muzét. With the help of Maxwell, our heroes are spirited away to Elympios to recoup and find time to retaliate against Gaius and Muzét.” There, the party learns about Elympios’ dependence on spyrix and an ongoing research on spyrite, a power source harmless to spirits.Event List (New Possibilities): “Our heroes learn about spyrite from the rescued Balan. It may be possible to control the spyrite and save both worlds.” With renewed conviction, the party confronts and defeats Gaius and Muzét. Maxwell dispels the barrier and disperses its energy to temporarily power spyrixes until the completion of spyrites. The party returns to their daily lives with Jude joining a spyrite research team, Milla resuming her role as Maxwell, and Gaius uniting Rieze Maxia under his rule.

Development and release

The game began development after Tales of Hearts was completed.BOOK, ja:テイルズ オブ エクシリア 公式コンプリートガイド, Tales of Xillia Official Complete Guide, Yamashita Books, October 7, 2011, 978-4-902372-37-3, ja, A Tales game for the PlayStation 3 was announced on July 28, 2010’s Weekly Shonen Jump and officially announced by Namco Bandai Games on August 2, 2010;WEB,andriasang.com/comnb2/new_tales_for_ps3/," title="web.archive.org/web/20140802122614andriasang.com/comnb2/new_tales_for_ps3/,">web.archive.org/web/20140802122614andriasang.com/comnb2/new_tales_for_ps3/, August 2, 2014,andriasang.com/comnb2/new_tales_for_ps3/, Tales of Graces, New Tales Game Set for PS3, Anoop, Gantayat, August 2, 2010, Andriasang.com, May 29, 2012, WEB,andriasang.com/comnju/tales_games_confirmed/," title="web.archive.org/web/20140308123801andriasang.com/comnju/tales_games_confirmed/,">web.archive.org/web/20140308123801andriasang.com/comnju/tales_games_confirmed/, March 8, 2014,andriasang.com/comnju/tales_games_confirmed/, Namco Bandai Confirms New Tales Games, Anoop, Gantayat, August 2, 2010, Andriasang.com, May 29, 2012, On December 15, 2010 Tales of Xillia was unveiled in Weekly Shonen Jump and its official website was launched.WEB,andriasang.com/comsld/tales_of_xillia/," title="web.archive.org/web/20140308112243andriasang.com/comsld/tales_of_xillia/,">web.archive.org/web/20140308112243andriasang.com/comsld/tales_of_xillia/, March 8, 2014,andriasang.com/comsld/tales_of_xillia/, PS3 Tales Game Confirmed as Tales of Xillia, Anoop, Gantayat, December 15, 2010, Andriasang.com, May 1, 2013, WEB,andriasang.com/comsln/xillia_first_look/," title="web.archive.org/web/20140308130816andriasang.com/comsln/xillia_first_look/,">web.archive.org/web/20140308130816andriasang.com/comsln/xillia_first_look/, March 8, 2014,andriasang.com/comsln/xillia_first_look/, First Look: Tales of Xillia, Anoop, Gantayat, December 15, 2010, Andriasang.com, May 1, 2013, Its staff, battle system and two main characters were revealed along with the game’s main theme, {{nihongo3|lit. “RPG of Unwavering Convictions“|揺るぎなき信念のRPG|Yuruginaki shinnen no RPG}}.WEB,andriasang.com/comsln/xillia_first_look/," title="web.archive.org/web/20140308130816andriasang.com/comsln/xillia_first_look/,">web.archive.org/web/20140308130816andriasang.com/comsln/xillia_first_look/, March 8, 2014,andriasang.com/comsln/xillia_first_look/, One Super Duper High Res Tales of Xillia Screenshot, Anoop, Gantayat, December 15, 2010, Andriasang.com, May 1, 2013, Between January and March 2011, Namco released information about the other four playable characters.WEB,andriasang.com/comtn6/xillia_update/," title="web.archive.org/web/20140308113746andriasang.com/comtn6/xillia_update/,">web.archive.org/web/20140308113746andriasang.com/comtn6/xillia_update/, March 8, 2014,andriasang.com/comtn6/xillia_update/, Tales of Xillia Alvin reveal, Anoop, Gantayat, January 27, 2011, Andriasang.com, May 1, 2013, WEB,andriasang.com/comu0a/tales_of_xillia_leia/," title="web.archive.org/web/20140308110736andriasang.com/comu0a/tales_of_xillia_leia/,">web.archive.org/web/20140308110736andriasang.com/comu0a/tales_of_xillia_leia/, March 8, 2014,andriasang.com/comu0a/tales_of_xillia_leia/, Tales of Xillia Leia reveal, Anoop, Gantayat, February 19, 2011, Andriasang.com, May 1, 2013, WEB,andriasang.com/comuan/tales_of_xillia_elise/," title="web.archive.org/web/20140308125306andriasang.com/comuan/tales_of_xillia_elise/,">web.archive.org/web/20140308125306andriasang.com/comuan/tales_of_xillia_elise/, March 8, 2014,andriasang.com/comuan/tales_of_xillia_elise/, Tales of Xillia Elize reveal, Anoop, Gantayat, March 9, 2011, Andriasang.com, May 1, 2013, WEB,andriasang.com/comv1r/tales_of_xillia_update/," title="web.archive.org/web/20140308105231andriasang.com/comv1r/tales_of_xillia_update/,">web.archive.org/web/20140308105231andriasang.com/comv1r/tales_of_xillia_update/, March 8, 2014,andriasang.com/comv1r/tales_of_xillia_update/, Tales of Xillia Rowen reveal, Anoop, Gantayat, March 9, 2011, Andriasang.com, May 1, 2013, In May the game’s release date, a Xillia themed PS3, and the game’s theme song, “Progress” by Ayumi Hamasaki were revealed, with the Japanese vocals being retained in the Western release.WEB,andriasang.com/comvx5/tales_xillia_date/," title="web.archive.org/web/20140724162130andriasang.com/comvx5/tales_xillia_date/,">web.archive.org/web/20140724162130andriasang.com/comvx5/tales_xillia_date/, July 24, 2014,andriasang.com/comvx5/tales_xillia_date/, Tales of Xillia Dated, Gets Special PS3, Anoop, Gantayat, May 29, 2011, Andriasang.com, May 2, 2013, Before the game’s release, a Korean game guide of the game was leaked onto the internet forcing Namco to issue a response.WEB,andriasang.com/comxzb/tales_of_xillia_spoilers/," title="web.archive.org/web/20140308115252andriasang.com/comxzb/tales_of_xillia_spoilers/,">web.archive.org/web/20140308115252andriasang.com/comxzb/tales_of_xillia_spoilers/, March 8, 2014,andriasang.com/comxzb/tales_of_xillia_spoilers/, Namco Bandai Responds to Tales of Xillia Spoiler Leaks, Anoop, Gantayat, September 5, 2011, Andriasang.com, May 2, 2013, Due to time constraints, some planned features were excluded such as an onsen scene and having Gaius or Muzét as playable characters. The game was released on September 8, 2011, and was made available on the Japanese PlayStation Store a year later.WEB,www.jp.playstation.com/psn/store/magazine/121025/01/index.html," title="web.archive.org/web/20131203014526www.jp.playstation.com/psn/store/magazine/121025/01/index.html,">web.archive.org/web/20131203014526www.jp.playstation.com/psn/store/magazine/121025/01/index.html, December 3, 2013,www.jp.playstation.com/psn/store/magazine/121025/01/index.html, PS Store Magazine, October 25, 2012, Sony, ja, August 8, 2013, live, The game was re-released under PlayStation 3 The Best label on October 9, 2014.WEB,www.famitsu.com/news/201409/04060624.html, Four Tales title re-released, September 4, 2014, Famitsu, ja, September 4, 2014, September 4, 2014,www.famitsu.com/news/201409/04060624.html," title="web.archive.org/web/20140904225329www.famitsu.com/news/201409/04060624.html,">web.archive.org/web/20140904225329www.famitsu.com/news/201409/04060624.html, live, The characters were designed by Mutsumi Inomata and Kōsuke Fujishima. They were each given characters which played to their strengths. During development, an old woman design was considered but dropped. For the antagonists, the development team gave them motives that were equally sound to the protagonists. During the development of Tales of Xillia, the developers intended the players to recruit Gaius and antagonist Muzét or vice versa; the idea was dropped due to time constraints. Since both artists had different sizes for their character’s anatomy in the concept art, the in-game models were rescaled for consistency.WEB,www.animenewsnetwork.com/the-x-button/2013-11-20, The X Button, Todd, Ciolek, November 20, 2013, Anime News Network, November 23, 2013, In March 2012, Tales of Xillia was trademarked in Europe and North America.WEB,www.siliconera.com/2012/03/22/shh-dont-tell-anyone-but-we-found-a-tales-of-xillia-trademark/," title="web.archive.org/web/20121018042300www.siliconera.com/2012/03/22/shh-dont-tell-anyone-but-we-found-a-tales-of-xillia-trademark/,">web.archive.org/web/20121018042300www.siliconera.com/2012/03/22/shh-dont-tell-anyone-but-we-found-a-tales-of-xillia-trademark/, October 18, 2012,www.siliconera.com/2012/03/22/shh-dont-tell-anyone-but-we-found-a-tales-of-xillia-trademark/, Shh.. Don’t Tell Anyone, But We Found A Tales Of Xillia Trademark, March 22, 2012, Siliconera.com, May 3, 2013, live, mdy-all, WEB,www.siliconera.com/2012/03/26/tales-of-xillia-trademark-filed-in-the-u-s-too/," title="web.archive.org/web/20120831235123www.siliconera.com/2012/03/26/tales-of-xillia-trademark-filed-in-the-u-s-too/,">web.archive.org/web/20120831235123www.siliconera.com/2012/03/26/tales-of-xillia-trademark-filed-in-the-u-s-too/, August 31, 2012,www.siliconera.com/2012/03/26/tales-of-xillia-trademark-filed-in-the-u-s-too/, Tales Of Xillia Trademark Filed In The U.S. Too, March 26, 2012, Siliconera.com, May 3, 2013, live, A Western localization was officially announced by Namco Bandai Games Europe on July 6, 2012, through Twitter.WEB,web.archive.org/web/20130919154154/https://twitter.com/TalesofU/status/221237444614426624, September 19, 2013,twitter.com/TalesofU/status/221237444614426624, Tales of Xillia localization Twitter announcement, July 2, 2012, Twitter, May 2, 2013, live, WEB,blog.us.playstation.com/2012/07/20/tales-of-xillia-coming-to-ps3-namco-bandai-answers-your-questions/," title="web.archive.org/web/20140308104031blog.us.playstation.com/2012/07/20/tales-of-xillia-coming-to-ps3-namco-bandai-answers-your-questions/,">web.archive.org/web/20140308104031blog.us.playstation.com/2012/07/20/tales-of-xillia-coming-to-ps3-namco-bandai-answers-your-questions/, March 8, 2014,blog.us.playstation.com/2012/07/20/tales-of-xillia-coming-to-ps3-namco-bandai-answers-your-questions/, Tales of Xillia Coming to PS3, Namco Bandai Answers Your Questions, Jeff, Rubenstein, May 29, 2011, PlayStation Blog, May 2, 2013, live, On November 5, 2012, Ted Tsung, the North American producer for Tales of Xillia, announced the completion of the English voice recordings.WEB,blog.us.playstation.com/2012/11/05/tales-of-voice-recording-a-tales-of-xillia-update/," title="web.archive.org/web/20121108085448blog.us.playstation.com/2012/11/05/tales-of-voice-recording-a-tales-of-xillia-update/,">web.archive.org/web/20121108085448blog.us.playstation.com/2012/11/05/tales-of-voice-recording-a-tales-of-xillia-update/, November 8, 2012,blog.us.playstation.com/2012/11/05/tales-of-voice-recording-a-tales-of-xillia-update/, Tales of Voice Recording: A Tales of Xillia Update, Ted, Tsung, November 5, 2012, PlayStation Blog, November 6, 2012, live, On the same day, Europe’s localization was announced to have subtitles in English, French, Spanish, German, and Italian.WEB,www.uk.namcobandaigames.eu/news/2012/11/05/tales-of-xillia-coming-to-europe-in-five-different-languages/3189," title="web.archive.org/web/20140308111148www.uk.namcobandaigames.eu/news/2012/11/05/tales-of-xillia-coming-to-europe-in-five-different-languages/3189,">web.archive.org/web/20140308111148www.uk.namcobandaigames.eu/news/2012/11/05/tales-of-xillia-coming-to-europe-in-five-different-languages/3189, March 8, 2014,www.uk.namcobandaigames.eu/news/2012/11/05/tales-of-xillia-coming-to-europe-in-five-different-languages/3189, Tales of Xillia coming to Europe in five different languages!, November 5, 2012, Namco Bandai Games Europe, May 2, 2013, live, In April 2013, Namco announced the game would be released in August for North America and PAL region; also announced was the collector’s edition of the game.WEB,gematsu.com/2013/04/tales-of-xillia-us-release-date-set," title="web.archive.org/web/20140308102929gematsu.com/2013/04/tales-of-xillia-us-release-date-set,">web.archive.org/web/20140308102929gematsu.com/2013/04/tales-of-xillia-us-release-date-set, March 8, 2014,gematsu.com/2013/04/tales-of-xillia-us-release-date-set, Tales of Xillia U.S. release date set, Sal, Romano, April 5, 2013, Gematsu.com, May 2, 2013, live, WEB,www.uk.namcobandaigames.eu/news/2013/04/11/namco-bandai-games-announce-the-release-date-pre-order-program-and-collector-s-edition-of-tales-of-xillia/3461," title="web.archive.org/web/20140110095539www.uk.namcobandaigames.eu/news/2013/04/11/namco-bandai-games-announce-the-release-date-pre-order-program-and-collector-s-edition-of-tales-of-xillia/3461,">web.archive.org/web/20140110095539www.uk.namcobandaigames.eu/news/2013/04/11/namco-bandai-games-announce-the-release-date-pre-order-program-and-collector-s-edition-of-tales-of-xillia/3461, January 10, 2014,www.uk.namcobandaigames.eu/news/2013/04/11/namco-bandai-games-announce-the-release-date-pre-order-program-and-collector-s-edition-of-tales-of-xillia/3461, Namco Bandai Games announce the release date, pre-order program and Collector’s Edition of Tales of Xillia, April 11, 2013, Namco Bandai Games Europe, May 2, 2013, live, WEB,www.namcobandaigames.com/company/news/namco-bandai-games-america-inc-announces-tales-of-xillia-collectors-edition-and-launch-date," title="web.archive.org/web/20130730040646www.namcobandaigames.com/company/news/namco-bandai-games-america-inc-announces-tales-of-xillia-collectors-edition-and-launch-date,">web.archive.org/web/20130730040646www.namcobandaigames.com/company/news/namco-bandai-games-america-inc-announces-tales-of-xillia-collectors-edition-and-launch-date, July 30, 2013,www.namcobandaigames.com/company/news/namco-bandai-games-america-inc-announces-tales-of-xillia-collectors-edition-and-launch-date, Namco Bandai Games America Inc. announces Tales of Xillia collector’s edition and launch date, April 11, 2013, Namco Bandai Games America, May 3, 2013, In North America, the first print of the game were released as a limited edition bundle.WEB,www.gametrailers.com/news-post/53296/tales-of-xillia-limited-edition-announced, Tales of Xillia limited edition announced, Daniel, Kayser, May 30, 2013, GameTrailers, June 9, 2013, March 26, 2014,www.gametrailers.com/news-post/53296/tales-of-xillia-limited-edition-announced," title="web.archive.org/web/20140326110804www.gametrailers.com/news-post/53296/tales-of-xillia-limited-edition-announced,">web.archive.org/web/20140326110804www.gametrailers.com/news-post/53296/tales-of-xillia-limited-edition-announced, live, The game was translated by 8-4 and dubbed by Cup of Tea Productions.Ending Credits

Downloadable content

Tales of Xillia had several downloadable content (DLC) which changed a character’s appearance or provided in-game bonuses such as items, currency, or levels.WEB,tox.namco-ch.net/, Tales of Xillia official site, Choose a character, then “System”, then top left image in the center of the screen, Namco Bandai Games, ja, August 9, 2013, August 24, 2011,tox.namco-ch.net/," title="web.archive.org/web/20110824045051tox.namco-ch.net/,">web.archive.org/web/20110824045051tox.namco-ch.net/, live, The majority of the DLC were released weekly between September 8 until October 6, 2011, on the PlayStation Store. Costumes were themed and released in sets; in order of release the sets were, Star Driver, The Idolmaster 2, swimwear, steward and maid, school, and Tales series. Accompanying these costume releases were hair styles, accessories, palette swaps, and in-game bonuses DLC. Two DLC codes were bundled with physical releases: Ayumi Hamasaki’s album Five contains Milla’s songstress costume;NEWS,www.animenewsnetwork.com/interest/2011-07-04/ayumi-hamasaki-album-to-include-tales-of-xillia-costume, Ayumi Hamasaki Album to Include Tales of Xillia Costume, April 7, 2011, Anime News Network, May 1, 2013, December 3, 2013,www.animenewsnetwork.com/interest/2011-07-04/ayumi-hamasaki-album-to-include-tales-of-xillia-costume," title="web.archive.org/web/20131203105134www.animenewsnetwork.com/interest/2011-07-04/ayumi-hamasaki-album-to-include-tales-of-xillia-costume,">web.archive.org/web/20131203105134www.animenewsnetwork.com/interest/2011-07-04/ayumi-hamasaki-album-to-include-tales-of-xillia-costume, live, the first print of the game contains a Tales of Phantasia outfit for Jude and a Tales of Destiny outfit for Milla. The final DLC was the Santa Claus costume set and was released on the PlayStation Store on December 1, 2011.In the English localization, the Tales of Phantasia and Tales of Destiny costumes were given with preorders of the collector’s edition; North America’s Limited Edition and the PAL region’s day one edition also contained the codes. Excluding Star Driver, the Japanese PlayStation Store’s contents were released bi-weekly for North America and PAL region between August 6 and September 3, 2013.WEB,blog.us.playstation.com/2013/08/06/playstation-store-update-311/, PlayStation Store Update, Grace, Chen, August 6, 2013, PlayStation Blog, August 9, 2013, August 10, 2013,blog.us.playstation.com/2013/08/06/playstation-store-update-311/," title="web.archive.org/web/20130810161803blog.us.playstation.com/2013/08/06/playstation-store-update-311/,">web.archive.org/web/20130810161803blog.us.playstation.com/2013/08/06/playstation-store-update-311/, live, WEB,blog.eu.playstation.com/2013/08/07/playstation-store-update-tales-of-xillia-spartacus-legends-floating-cloud-god-hd-more/, PlayStation Store Update, Jawad, Ashraf, August 7, 2013, PlayStation Blog, August 9, 2013, August 10, 2013,blog.eu.playstation.com/2013/08/07/playstation-store-update-tales-of-xillia-spartacus-legends-floating-cloud-god-hd-more/," title="web.archive.org/web/20130810060624blog.eu.playstation.com/2013/08/07/playstation-store-update-tales-of-xillia-spartacus-legends-floating-cloud-god-hd-more/,">web.archive.org/web/20130810060624blog.eu.playstation.com/2013/08/07/playstation-store-update-tales-of-xillia-spartacus-legends-floating-cloud-god-hd-more/, live, WEB,blog.us.playstation.com/2013/08/20/playstation-store-update-313/, PlayStation Store Update, Grace, Chen, August 20, 2013, PlayStation Blog, August 9, 2013, October 19, 2013,blog.us.playstation.com/2013/08/20/playstation-store-update-313/," title="web.archive.org/web/20131019042729blog.us.playstation.com/2013/08/20/playstation-store-update-313/,">web.archive.org/web/20131019042729blog.us.playstation.com/2013/08/20/playstation-store-update-313/, live, WEB,blog.us.playstation.com/2013/09/03/playstation-store-update-315/, PlayStation Store Update, Grace, Chen, September 3, 2013, PlayStation Blog, September 3, 2013, September 7, 2013,blog.us.playstation.com/2013/09/03/playstation-store-update-315/," title="web.archive.org/web/20130907035418blog.us.playstation.com/2013/09/03/playstation-store-update-315/,">web.archive.org/web/20130907035418blog.us.playstation.com/2013/09/03/playstation-store-update-315/, live, WEB,blog.eu.playstation.com/2013/08/21/playstation-store-update-saints-row-iv-the-bureau-xcom-declassified-puppeteer-demo-more/, PlayStation Store Update, Jawad, Ashraf, August 21, 2013, PlayStation Blog, September 3, 2013, August 27, 2013,blog.eu.playstation.com/2013/08/21/playstation-store-update-saints-row-iv-the-bureau-xcom-declassified-puppeteer-demo-more/," title="web.archive.org/web/20130827215507blog.eu.playstation.com/2013/08/21/playstation-store-update-saints-row-iv-the-bureau-xcom-declassified-puppeteer-demo-more/,">web.archive.org/web/20130827215507blog.eu.playstation.com/2013/08/21/playstation-store-update-saints-row-iv-the-bureau-xcom-declassified-puppeteer-demo-more/, live, WEB,blog.eu.playstation.com/2013/09/04/playstation-store-update-diablo-iii-killzone-mercenary-the-walking-dead-more/, PlayStation Store Update, Jawad, Ashraf, September 4, 2013, PlayStation Blog, September 9, 2013, September 9, 2013,blog.eu.playstation.com/2013/09/04/playstation-store-update-diablo-iii-killzone-mercenary-the-walking-dead-more/," title="web.archive.org/web/20130909043557blog.eu.playstation.com/2013/09/04/playstation-store-update-diablo-iii-killzone-mercenary-the-walking-dead-more/,">web.archive.org/web/20130909043557blog.eu.playstation.com/2013/09/04/playstation-store-update-diablo-iii-killzone-mercenary-the-walking-dead-more/, live, The final DLC, the Santa Claus costume set, was released on November 26, 2013.WEB,blog.us.playstation.com/2013/11/26/playstation-store-update-319/, PlayStation Store Update, Grace, Chen, November 26, 2013, PlayStation Blog, November 27, 2013, November 28, 2013,blog.us.playstation.com/2013/11/26/playstation-store-update-319/," title="web.archive.org/web/20131128124532blog.us.playstation.com/2013/11/26/playstation-store-update-319/,">web.archive.org/web/20131128124532blog.us.playstation.com/2013/11/26/playstation-store-update-319/, live, WEB,blog.eu.playstation.com/2013/11/27/playstation-store-update-painkiller-injustice-gods-among-us-vita-more/, PlayStation Store Update, Jawad, Ashraf, November 27, 2013, PlayStation Blog, November 27, 2013, November 29, 2013,blog.eu.playstation.com/2013/11/27/playstation-store-update-painkiller-injustice-gods-among-us-vita-more/," title="web.archive.org/web/20131129152422blog.eu.playstation.com/2013/11/27/playstation-store-update-painkiller-injustice-gods-among-us-vita-more/,">web.archive.org/web/20131129152422blog.eu.playstation.com/2013/11/27/playstation-store-update-painkiller-injustice-gods-among-us-vita-more/, live,

Media adaptions

Manga

Tales of Xillia spawned four manga adaptions: two anthology collections and two traditional manga series. Ichijinsha were the publishers for the anthology collections. The first anthology collection is {{Nihongo foot|Tales of Xillia Yonkoma Kings|テイルズ オブ エクシリア 4コマ Kings |Teiruzu Obu Ekushiria Yonkoma Kings|group=Jp.|lead=yes}}. Its two volumes were released on November 25, 2011, and February 25, 2012.WEB,www.bandainamcogames.co.jp/goods/title.php?title=259&category=1," title="web.archive.org/web/20130317111440www.bandainamcogames.co.jp/goods/title.php?title=259&category=1,">web.archive.org/web/20130317111440www.bandainamcogames.co.jp/goods/title.php?title=259&category=1, March 17, 2013,www.bandainamcogames.co.jp/goods/title.php?title=259&category=1, Tales of Xillia book releases, Namco Bandai Games, ja, May 5, 2013, The second anthology collection is {{Nihongo foot|Tales of Xillia Comic Anthology|テイルズ オブ エクシリア コミックアンソロジー |Teiruzu Obu Ekushiria Komikku AnsorojÄ« |group=Jp.}}. Its three volumes were released between December 24, 2011, and July 25, 2012. The two traditional manga series are {{Nihongo foot|Tales of Xillia Side:Jude|テイルズ オブ エクシリア Side:Jude |Teiruzu Obu Ekushiria Side:Jude |group=Jp.}} by ASCII Media Works and {{Nihongo foot|Tales of Xillia Side:Milla|テイルズ オブ エクシリア Side:Milla |Teiruzu Obu Ekushiria Side:Milla |group=Jp.}} by Media Factory; they are adaptions of the game’s storyline and follows one of the two protagonists. The Jude manga has four volumes released between February 2012 and March 2013, while the Milla manga has five volumes between February 2012 and October 2013.

Books

Shueisha, Yamashita Books, and Enterbrain each published a strategy guide for the game. Tales of Xillia was adapted into a novel series under the same name. It is published by ASCII Media Works and three volumes were released between November 10, 2011, and March 10, 2012. A play diary by Famitsu was published by Enterbrain on December 8, 2011. {{Nihongo foot|Tales of Xillia Illustration: Matsumi Inomata X Kōsuke Fujishima’s Character Work|テイルズ オブ エクシリア イラストレーションズ いのまたむつみ×藤島康介のキャラクター仕事|Teiruzu Obu Ekushiria IrasutorÄ“shonzu Inomata Mutsumi X Fujishima Kōsuke no Kyarakutā Shigoto|group=Jp.}} is a book by the game’s character designers and was released on December 27, 2011, by Ichijinsha. It provides details on the characters’ back story and how their design came to be. On the same day, {{Nihongo foot|Tales of Xillia Official World Guidance|テイルズ オブ エクシリア 公式設定資料集|Teiruzu Obu Ekushiria Kōshiki Settei ShiryōshÅ«|group=Jp.}} was released by Yamashita Books and expands on Tales of Xillia{{’}}s lore.BOOK, Tales of Xillia Official World Guidance, {{ASIN, 4902372398, jp, |language=ja}}

Audio CDs

Five drama CDs based on the game’s plot were produced by Frontier Works. {{Nihongo foot|DJCD: Talesring Xillia|DJCD「テイルズリング・エクシリア」|DJCD: Teiruzu Ringu Ekushiria|group=Jp.}} volumes 1 and 2 were released on May 23 and June 20, 2012.WEB,www.bandainamcogames.co.jp/goods/title.php?title=259&category=2, Tales of Xillia CD releases, Namco Bandai Games, ja, May 5, 2013, December 20, 2014,www.bandainamcogames.co.jp/goods/title.php?title=259&category=2," title="web.archive.org/web/20141220030221www.bandainamcogames.co.jp/goods/title.php?title=259&category=2,">web.archive.org/web/20141220030221www.bandainamcogames.co.jp/goods/title.php?title=259&category=2, dead, {{Nihongo foot|Anthology Drama CD: Tales of Xillia|アンソロジードラマCD「テイルズ オブ エクシリア」 |AnsorojÄ« Dorama CD: Teiruzu Obu Ekushiria |group=Jp.}} volumes 1 and 2 were released on September 26 and October 24, 2012. {{Nihongo foot|DJCD: Talesring Xillia Comic Market 83 Limited|DJCD 「テイルズリング・エクシリア」 Comic Market 83 Limited|DJCD: Teiruzu Ringu Ekushiria Comic Market 83 Limited|group=Jp.}} was released on January 26, 2013, in a regular and limited edition. It contains a cameo from Tales of Xillia 2{{’}}s Ludger Will Kresnik and Elle Mel Marta. {{Nihongo foot|Tales of Xillia Original Soundtrack|テイルズ オブ エクシリア オリジナル・サウンドトラック |Teiruzu Obu Ekushiria Orijinaru Saundotorakku |group=Jp.}} soundtrack was released by Avex Group on September 7, 2011, in a regular and limited edition; it peaked 31st on Oricon’s charts.WEB,www.oricon.co.jp/prof/artist/67810/products/music/931544/1/, Tales of Xillia Original Soundtrack, Oricon, ja, May 5, 2013, March 10, 2014,www.oricon.co.jp/prof/artist/67810/products/music/931544/1/," title="web.archive.org/web/20140310234254www.oricon.co.jp/prof/artist/67810/products/music/931544/1/,">web.archive.org/web/20140310234254www.oricon.co.jp/prof/artist/67810/products/music/931544/1/, live,

Reception

{{Video game reviewsTALES OF XILLIA GAMERANKING’S AGGREGATE RATING >PUBLISHER=GAMERANKINGS ARCHIVE-DATE=APRIL 13, 2014 URL-STATUS=LIVE, TALES OF XILLIA METACRITIC’S AGGREGATE RATING >WEBSITE=METACRITIC ARCHIVE-DATE=APRIL 3, 2014 URL-STATUS=LIVE, TALES OF XILLIA REVIEW> DATE=AUGUST 8, 2013EDGE (MAGAZINE)>EDGE, January 3, 2014, TALES OF XILLIA> FIRST=ANDREW DATE=AUGUST 6, 2013ELECTRONIC GAMING MONTHLY>ACCESS-DATE=AUGUST 6, 2013, URL-STATUS=DEAD TITLE=JAPAN REVIEW CHECK: TALES OF XILLIA, DEUS EX LAST=GIFFORD WEBSITE=1UP.COM, May 4, 2013, TALES OF XILLIA REVIEW> FIRST=KIMBERLEY DATE=AUGUST 6, 2013GAME INFORMER>ACCESS-DATE=AUGUST 6, 2013, 4TALES OF XILLIA REVIEW> FIRST=VINCE DATE=AUGUST 27, 2013GAME REVOLUTION> ACCESS-DATE=JANUARY 3, 2014 ARCHIVE-URL=HTTPS://WEB.ARCHIVE.ORG/WEB/20140103233554/HTTP://WWW.GAMEREVOLUTION.COM/REVIEW/TALES-OF-XILLIA, live, TALES OF XILLIA REVIEW> FIRST=HEIDI DATE=AUGUST 28, 2012GAMESPOT> ACCESS-DATE=SEPTEMBER 18, 2013 ARCHIVE-URL=HTTPS://WEB.ARCHIVE.ORG/WEB/20200425041930/HTTPS://WWW.GAMESPOT.COM/REVIEWS/TALES-OF-XILLIA-REVIEW/1900-6413799/, live, TALES OF XILLIA REVIEW> FIRST=COLIN DATE=AUGUST 5, 2013IGN> ACCESS-DATE=AUGUST 5, 2013 ARCHIVE-URL=HTTPS://WEB.ARCHIVE.ORG/WEB/20201112023346/HTTPS://WWW.IGN.COM/ARTICLES/2013/08/06/TALES-OF-XILLIA-REVIEW, live, 4.5 FIRST=SUSAN DATE=AUGUST 6, 2013JOYSTIQ> ACCESS-DATE=AUGUST 6, 2013 ARCHIVE-URL=HTTPS://WEB.ARCHIVE.ORG/WEB/20150128193228/HTTP://WWW.JOYSTIQ.COM/2013/08/06/TALES-OF-XILLIA-REVIEW/, live, TALES OF XILLIA REVIEW> FIRST=ANDY DATE=AUGUST 6, 2013PLAYSTATION OFFICIAL MAGAZINE - UK>PLAYSTATION OFFICIAL MAGAZINE URL-STATUS=DEAD ARCHIVE-DATE=JANUARY 3, 2014, mdy-all, TALES OF XILLIA REVIEW> FIRST=MEGAN DATE=SEPTEMBER 9, 2013POLYGON (WEBSITE)>POLYGON ARCHIVE-DATE=MARCH 31, 2014 URL-STATUS=LIVE, | award1Pub = PlayStation Awards 2011PUBLISHER=SONY ARCHIVE-DATE=MARCH 8, 2014 URL-STATUS=LIVE, | award2Pub = Famitsu AwardsURL=HTTP://WWW.ANIMENEWSNETWORK.COM/NEWS/2012-04-18/MONSTER-HUNTER-3-G-TAKES-TOP-PRIZE-IN-FAMITSU-AWARDS DATE=APRIL 18, 2012 ANIME NEWS NETWORK >ACCESS-DATE=MAY 11, 2013, live, }}At the time of its release in Japan, Tales of Xillia was the most preordered Tales game in the series and sold half a million copies in a week.WEB,andriasang.com/comxru/tales_of_xillia_preorders/," title="web.archive.org/web/20130921060240andriasang.com/comxru/tales_of_xillia_preorders/,">web.archive.org/web/20130921060240andriasang.com/comxru/tales_of_xillia_preorders/, September 21, 2013,andriasang.com/comxru/tales_of_xillia_preorders/, Tales of Xillia is the Most Pre-ordered Tales Game Ever, Anoop, Gantayat, August 26, 2011, Andriasang.com, May 4, 2013, WEB,andriasang.com/comy67/," title="web.archive.org/web/20130921054731andriasang.com/comy67/,">web.archive.org/web/20130921054731andriasang.com/comy67/, September 21, 2013,andriasang.com/comy67/, Tales of Xillia Tops 500,000 Sales First Week, Anoop, Gantayat, September 15, 2011, Andriasang.com, May 4, 2013, In North America, Tales of Xillia was one of the top selling games on the PlayStation Network in August 2013.WEB,blog.us.playstation.com/2013/09/10/august-2013s-psn-top-sellers/, August 2013′s PSN Top Sellers, Justin, Massongill, September 10, 2013, PlayStation Blog, September 12, 2013, March 8, 2014,blog.us.playstation.com/2013/09/10/august-2013s-psn-top-sellers/," title="web.archive.org/web/20140308061433blog.us.playstation.com/2013/09/10/august-2013s-psn-top-sellers/,">web.archive.org/web/20140308061433blog.us.playstation.com/2013/09/10/august-2013s-psn-top-sellers/, live, {{As of|2013|12}}, the game has shipped over {{nowrap|1 million}} copies worldwide.WEB,www.siliconera.com/2013/12/13/altogether-namco-bandai-shipped-16-million-tales-games/, Altogether, Namco Bandai Shipped Over 16 Million Tales Games, Spencer, Siliconera, 13 December 2013, 1 August 2014, June 16, 2019,web.archive.org/web/20190616061823/https://www.siliconera.com/2013/12/13/altogether-namco-bandai-shipped-16-million-tales-games/, live, The game was re-released in Japan under the PlayStation 3 The Best label in 2014.Due to the amount of sales, Sony awarded Tales of Xillia the Gold Prize during the PlayStation Awards; the game also received the User’s Choice award from the PlayStation Awards online poll. Famitsu{{’}}s review of the game was highly positive; they praised the game for its attentive visuals, accessibility, and fast battle system. In the “Newtype Anime Awards” from 2011, Xillia won the “Game Opening Animation” award.NEWS,www.animenewsnetwork.com/news/2011-10-09/madoka-magica-wins-12-of-21-newtype-anime-awards, Madoka Magica Wins 12 of 21 Newtype Anime Awards, October 9, 2011, Anime News Network, June 5, 2016, April 29, 2016,www.animenewsnetwork.com/news/2011-10-09/madoka-magica-wins-12-of-21-newtype-anime-awards," title="web.archive.org/web/20160429213521www.animenewsnetwork.com/news/2011-10-09/madoka-magica-wins-12-of-21-newtype-anime-awards,">web.archive.org/web/20160429213521www.animenewsnetwork.com/news/2011-10-09/madoka-magica-wins-12-of-21-newtype-anime-awards, live, The English localized version of the game was also a nominee for the Satellite Award for Outstanding Role Playing Game in 2013, but lost to (Ni no Kuni: Wrath of the White Witch), another game from Bandai Namco Entertainment.All English reviewers agreed the battle system was fast and engaging; however, Electronic Gaming Monthly, Game Informer, GameSpot, and PlayStation Official Magazine panned the map designs calling them repetitive, lifeless and bland. The plot received neutral to positive reception. Game Revolution wrote “There’s a pleasing inertia to the way plotlines form, unfold, and reach a conclusion that propels our heroes ever-forward, never stopping long enough to feel meandering but never feeling rushed or forced either.”, praising the narrative to be one of the qualities to the game. Game Informer described the plot as “investing” and liked the balance in tragic and lighthearted moments. Joystiq lauded the execution of the plot for avoiding the usual JRPG “info dumps” and how small plot-lines intertwined into a larger conflict. PlayStation Official Magazine considered the plot as average and called it a let-down compared to the combat system. Reviewers have also noted the dual-protagonist execution caused incoherency in Milla’s story.Reviewers had mixed opinions on the characters. Generally, reviewers liked the character interactions. IGN praised the diverse characters but panned Milla’s English voice acting. Game Revolution felt the characters were relatable and agreed with IGN about Milla’s voice noting it sounded robotic and forced. Electronic Gaming Monthly described the characters as rather normal and competent compared to the previous Tales games, adding that they could imagine the cast having lives and dreams outside of the party’s journey. Edge described the character interactions as engaging, well written, and praised how the characters avoided the cliché found in manga and anime. Oppositely, PlayStation Official Magazine felt the characters “fall into the familiar anime archtypes” and that “flat voice acting and a melodramatic script” made it difficult to feel invested in the cast; Polygon agreed about the character archetypes and called it a lazy strategy used to make the characters understandable.

Notes and references

Notes

References

{{reflist|30em}}

Primary references

VIDEO GAME, Tales of Xillia, Namco Tales Studio, Namco Bandai Games, August 6, 2013, PlayStation 3, {{reflist|group=“Game“}}

External links

{{Commons category}} {{Tales series}}{{Ufotable}}{{Authority control}}

- content above as imported from Wikipedia
- "Tales of Xillia" does not exist on GetWiki (yet)
- time: 12:57am EDT - Wed, May 22 2024
[ this remote article is provided by Wikipedia ]
LATEST EDITS [ see all ]
GETWIKI 21 MAY 2024
GETWIKI 09 JUL 2019
Eastern Philosophy
History of Philosophy
GETWIKI 09 MAY 2016
GETWIKI 18 OCT 2015
M.R.M. Parrott
Biographies
GETWIKI 20 AUG 2014
CONNECT