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C-Dogs
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factoids
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missing image!
- C-Dogs Game Screenshot.jpg -
Screenshot of C-Dogs gameplay
C-Dogs, the sequel to Cyberdogs, is a shoot 'em up video game where players work cooperatively during missions, and against each other in "dogfight" deathmatch mode.

Gameplay

In C-Dogs, players play through a number of campaigns, made of a variable number of missions. Each mission has a selection of weapons, and different objectives, such as killing enemies, collecting items, destroying objects, or rescuing a hostages. The campaigns can be played by a single player or with one cooperative player. Other features include color-coded keys to access locked rooms, friendly characters, and neutral civilians that the players are penalized if attacked.C-Dogs also includes a 2-player, split-screen deathmatch mode called "dogfight": players attempt to kill each other for a fixed number of rounds, and the player winning the most rounds wins. Players can be controlled by keyboard, joysticks or gamepads.Compared to Cyberdogs, C-Dogs includes the following enhancements:
  • Multiple campaigns - 5 included, with user-created missions available for download online. Missions also include short story-driven briefings.
  • Different level layouts
  • Deathmatch mode
  • More NPC types: friendlies that attack enemies, hostages, and neutral civilians
  • Custom campaign editor
  • More weapons, including different types of grenades
However, the feature to buy and sell weapons and ammo between levels was removed.

Development

The creator of C-Dogs, Ronny Wester, released the precursor to C-Dogs, Cyberdogs, in 1994. The popularity of Cyberdogs and the limitations of its 16-bit protected mode motivated Wester to write a sequel, which was released between the years 1997 to 2001 as Freeware.WEB,weblink Cxong/Cdogs-SDL, GitHub, 3 January 2022, In 2000 Wester released the Borland Pascal 7 source code of Cyberdogs (minus some libraries he had licensed) on his website.weblink" title="web.archive.org/web/20000408233401weblink">Cyberdogs dogs_src.zip (archived 2000)

Open source

In 2002 Wester released the source code of C-Dogs to the public. Following that Jeremy Chin and Lucas Martin-King ported the game to SDL and released their work under the GNU GPL-2.0-or-later as "C-Dogs SDL". As of June 2007, Wester no longer maintains a website for C-Dogs but the game continues to live on via the C-Dogs SDL project hosted on GitHub. The open source software port contains a number of enhancements to the original C-Dogs, including high-resolution support, local multiplayer up to four players, enhanced graphics and LAN multiplayer. In October 2015, C-Dogs SDL was updated to SDL2.SDL2 ported, drag and drop on cxong.github.io/cdogs-sdl (25 Oct 2015) In April 2016, Wester released the game assets as CC-BY.WEB,weblink C-Dogs (SDL) Datafiles README, 2016-04-16, GitHub, 2016-11-22,

Ports

With the source code availability and the initial SDL port, the game was ported later for many platforms: Android,C-Dogs - Google Play Store GCW Zero,Dingoonity GP2X,WEB,weblink C-Dogs2X, 2007-07-03,weblink" title="web.archive.org/web/20090413074230weblink">weblink 2009-04-13, dead, Dingoo,C-Dogs2X PlayStation Portable,cdogsPSP Dreamcast,C-Dogs SDL DC Nintendo DS,C-DogsDS Wii,C-DogsSDL_Wii Amiga OS,aminet.net UIQ3 devices such as SE M600, P1i, P990, and Motorola RIZR Z8.WEB,weblink AnotherGuest, 2007-10-29, 2006-05-03,weblink" title="web.archive.org/web/20060503201726weblink">weblink dead,

Reception

Hardcore Gaming 101 reviewed C-Dogs in May 2017.WEB,weblink C-Dogs - DOS, Linux, Mac, Windows, Android (1997),weblink" title="web.archive.org/web/20170929232516weblink">weblink 2017-09-29, by Mike MacDee on hardcoregaming101.net (May 25, 2017)

See also

References

{{reflist|30em}}

External links



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