GetWiki
Maelstrom (1992 video game)
ARTICLE SUBJECTS
being →
database →
ethics →
fiction →
history →
internet →
language →
linux →
logic →
method →
news →
policy →
purpose →
religion →
science →
software →
truth →
unix →
wiki →
ARTICLE TYPES
essay →
feed →
help →
system →
wiki →
ARTICLE ORIGINS
critical →
forked →
imported →
original →
Maelstrom (1992 video game)
please note:
- the content below is remote from Wikipedia
- it has been imported raw for GetWiki
{{short description|1992 video game}}- the content below is remote from Wikipedia
- it has been imported raw for GetWiki
factoids | |
---|---|
Gameplay
(File:Maelstrom screenshot.png|thumb|left|Gameplay screenshot)Maelstrom is played in a 2D in a section of space. The goal is to shoot drifting asteroids with a plasma cannon from a spaceship and avoid being hit by the rocks and other enemies. The ships is moved by changing its rotation and pressing a key to apply forward thrust. It has limited amount of shield. The player may also pick up power-ups.Development
Maelstrom was created using THINK C and uses 18,000 lines of C code with 9,000 lines of inline assembly language.{{Citation needed|date=September 2023}}Reception
In 1993, Maelstrom won "Best New Macintosh Product" in the "Shareware Industry Awards for Best Game,"weblink" title="web.archive.org/web/20070602220550weblink">2000-1992 SIA Winner on siavoting.com "1993 Winners - Almanac, Maelstrom, [...]" (archived) as well as receiving other awards.WEB,weblink Into the Maelstrom, 2011-04-28, 1999-12-08, The Mac Observer,weblink" title="web.archive.org/web/20000524185250weblink">weblink 24 May 2000, live,Legacy
Welch gave the source code to Sam Lantinga, who created an SVGAlib and later SDL port for Linux and released it in 1995. It included networked multiplayer. In 1999 Ambrosia Software released Latinga's version 3.0 as open-source software under the terms of the GNU General Public License (GPL).In 2010, Andrew Welch and Ian Gilman released the game's contents under the free Creative Commons license Attribution,Mercurial > Maelstrom / changeset {{Webarchive|url=https://web.archive.org/web/20110716182600weblink |date=2011-07-16 }} on libsdl.org "Andrew Welch and Ian Gilman allow the artwork and animations to be used under the Creative Commons Attribution 3.0 license" (15 April 2010) which makes {{em|Maelstrom}} completely free and open-source software.References
{{reflist}}External links
{{Commons}}- Official Page {{Webarchive|url=https://web.archive.org/web/20181122011851weblink |date=2018-11-22 }}
- Maelstrom 3.0 on libsdl.org
- content above as imported from Wikipedia
- "Maelstrom (1992 video game)" does not exist on GetWiki (yet)
- time: 9:22am EDT - Sat, May 18 2024
- "Maelstrom (1992 video game)" does not exist on GetWiki (yet)
- time: 9:22am EDT - Sat, May 18 2024
[ this remote article is provided by Wikipedia ]
LATEST EDITS [ see all ]
GETWIKI 23 MAY 2022
The Illusion of Choice
Culture
Culture
GETWIKI 09 JUL 2019
Eastern Philosophy
History of Philosophy
History of Philosophy
GETWIKI 09 MAY 2016
GetMeta:About
GetWiki
GetWiki
GETWIKI 18 OCT 2015
M.R.M. Parrott
Biographies
Biographies
GETWIKI 20 AUG 2014
GetMeta:News
GetWiki
GetWiki
© 2024 M.R.M. PARROTT | ALL RIGHTS RESERVED